The Game Development Club (GDC) is dedicated to promoting game development and game culture to the WPI community. We achieve this through gaming events, workshops, development teams, and new member training classes. Coupled with the Interactive Media and Game Development (IMGD) program, we help provide the practical application students need.
The GDC was founded by Michael Gesner, now President and CEO of Dragonfly Game Design. It has gone through many changes over the years, only recently settling into what it is today. Jimmy Schementi and Chris St. Pierre are the most recent forerunners of its hopeful success, and will continue to work with the club's members to assure it goes in the right direction development- and event-wise.
The GDC has its own events committee in charge of bringing game-related entertainment to the undergraduate student body. Weekly Gamnights are held in the Campus Center Taylor Room from 6 p.m. to 12 midnight every Saturday using the room's projector and big screen TV to play Gamecube and Playstation 2 games. The GDC started a freshmen gamenight for NSO in 2005, where the entire top floor of the Campus Center was taken over with multiple consoles and gaming stations; the first event drew in over 100 freshmen. GDC Events also hosts a once-a-term tournament. A DDR tournament was held in A term of 2005, and a Super Smash Bros. Melee tournament was held in B-term of 2005. 60 people participated in the Smash Bros. tournament, despite it being held during bid night. Nick Urko won the tournament, and walked away with a Nintendo DS complete with Mario Kart DS.
The GDC has the pleasure of having held one of the largest known Super Smash Bros. Melee tournaments in the country in 2006, reaching 130 entrants.